Stroll through at your leisure – the challenges are yet to come.Īlthough the trilogy’s final level isn’t as challenging as those preceding it, “Bug Lite” synthesizes some of Crash‘s best qualities into a jubilant reprise. It’s such an inviting way to begin Crash Bandicoot 3 (CB3). There are butterflies in the long grass, chickens and birds darting from your feet, and patches of flowers gently swaying in the breeze. This is a level that’s truly enjoyable to spend some time in. The enemies are brilliantly goofy, with fantastic death animations to accompany (getting kicked out-of-sight by the Cortex goat is still funny). It’s simply a pleasure to play through, beautifully-lit as if it were a short film set in the Middle Ages. It’s bursting at the seams with charm and whimsy, and doesn’t present mind-boggling challenges like some other levels on this list. “Toad Village” gets major points for being one of the loveliest levels in the Crash series. In the end, some levels we grew to love got taken down a peg, while others took on new meaning and appreciation.Ĭases were made. Hearts were broken. Once we finalized our list, we went back and replayed all our selections (including honorable mentions and level variants) to ensure we weren’t missing anything. Ranging from quintessential to delightful and unforgettable, these levels are the ones we feel every Crash Bandicoot player should revisit more than once. Out of the 100+ levels between Crash Bandicoot, Cortex Strikes Back, and Warped, we boiled it down to 10. Still, we feel they deserve our recognition. Having now achieved over 100% completion across Vicarious Visions’ rebuilt trilogy, we felt like we had to revisit this topic more officially. Sane Trilogy – ones that Hilary & I agreed were, as the French say, “la crème de la crème.” The culprit was an additional 30+ minutes devoted to specific levels from Crash Bandicoot N. Near the top of Screen Looking’s second episode, we admitted to scrapping our initial take – it simply got way too long.
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